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In this local split-screen multiplayer game, 2-8 players compete to build the tallest tower by stacking randomly selected 3D objects. Inspired by a low poly universe with circus, theater and carnival influences, the game combines strategic construction and dynamic confrontation: players can either place their objects to stabilize their tower, or throw them at their opponent's to destabilize it. Based on a realistic physics system, the game does not artificially detect collapses, letting gravity and tower stability determine the outcome of each game. With no time limit, it offers a competitive and immersive experience, promoting strategy and skill in a unique visual and audio environment.
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